Flash instructions for converting an animated gif to a movie
Why do this?
Well, for one, Flash loads much faster than an animated GIF,
especially if the GIF consists of larger frames. Second, it
will be of better quality (not jumpy). Finally, you can add
sound to the graphic. Sound is cool! (sometimes
)
Suggestions
When doing these activities, I suggest you create a folder
to put it all in so you don't get too awfully confused. Just
a suggestion.
Step for Success
Step 1
Create your animated GIF in PSP or take an existing animated
GIF from the internet. Save it.
Step 2
Find any relevant sounds on the internet that you want to
use in the movie. These must be WAV files. You could also
record your own using the Sound Recorder under Accessories.
Try to avoid sound files that are too big. Save them.
Step 3
Open Flash and Paint Shop Pro (or other graphics program).
Step 4
In PSP, check the image size of your frames (since they should
all be the same size, just open one of them and go to View,
Image Information). Write down the size of the graphics in
pixels.
Step 5
In Flash, change your canvas size to match the size of the
PSP frame (Modify, Movie--Dimensions; keep in px--pixels).
Step 6
Import the animated GIF into Flash. (File, Import, locate
your animated GIF file) It will import all of your frames
into the timeline with the same time settings as the GIF.
You can press enter after it imports to test it. Add any additional
keyframes as needed to change your speed.
Step 7
If you want to add sound, add another Layer to work with (Insert,
Layer). Notice the picture frames are on one layer and you
will have a blank layer.
Step 8
Import the sound file (File, Import, locate WAV file). Nothing
spectacular will happen. You'll add the sound to the timeline
in a minute.
Step 9
Insert a keyframe on the new layer where you want the sound
to begin playing (probably layer 2) by right clicking and
going to Insert, Keyframe. A dot will appear in the box. Then,
double click the box.
Step 10
In the dialogue box that appears, click the Sound tab at the
top. For Sound, click the drop-down arrow and select your
imported WAV file from the list. Then, click OK.
Step 11
Press enter to test the file. If it works as you want it to,
you are ready to save. If not, make any necessary adjustments.
Step 12
Now, to publish the file so you can use it on a webpage--Save
the file. Then, go to File, Publish Settings.
Step 13
Make sure that Flash and HTML are selected as file types.
Then, click Publish. It will publish three files to your folder
where the image was saved. If you called it Movie, for example,
it would create Movie.fla (that is the Flash file so you can
open it again if you need to make changes), Movie.swf (this
is the file you will upload to your website to run the file),
and Movie.html (this is the HTML file with the code that you
will need to copy and paste to your website to make it work).
Step 14
Open Movie.html and copy everything between the <OBJECT>
and </OBJECT> tags. Paste these into your document where
you want the Flash movie to appear.
Step 15
Be sure you upload the Flash movie file (SWF) to the same
folder as the HTML file you are creating to display the Flash
movie.
Step 16
Open your HTML file in Internet Explorer and give it a test
run! Congrats! You did it! You can put center tags before
the object if you want it centered or you can put it in a
table to help line it up appropriately.
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